Prophecy’s Exile Updates!

So! After many, many weeks of first-pass revisions, Prophecy’s Exile finally had all its placeholders replaced with actual words! Bringing the wordcount up to *cough* 167,000. And so the first-pass reading and editing commenced and brought the wordcount down to (drumroll please!):

Exactly 160,500 words (excluding the header and contact info and such).

I swear, that was pure chance.

It is now ready to begin its rounds with beta-readers, and is in the hands of three so far. And, because I’m extra and I enjoy making maps, here’s the novel’s map!

So this is the island nation of Odiřa (which looks a bit like a jalapeño, no that wasn’t intentional), where the VAST majority of Prophecy’s Exile takes place (there’s a bit at the beginning in Remdar, but only two chapters out of twenty-six). Not all locations are named (yet), since Gev mostly sticks around in the middle-western region in the mountain foothills between Emarazet and the Umoreshca camp, with some detours. The second book, Prophecy’s Incarnate, will go more into the eastern coastal areas, so all those places will get actual names rather than just be…dots on the map. You can probably track Gev’s travels in this book purely by what places I have proper names for so far (well, mostly). Secretly, Exile is a homage to 90’s epic fantasy travelogues, while also poking fun (a lot) at 90’s epic fantasy travelogues.

I also realize all those islands should be named. Am I going to name all those islands? Maybe. Just…maybe.

And, for the sake of “it’s fun,” the blurb!

The Remdari Empire needs a spy, an ambassador, and an accomplished fraud. With the first choice dead and no one else on hand, what they get is Gev Hyromius Caerus, a 40-year-old quartermaster with more of a talent for the logistics of supply lines than hoaxing prophecies about killing literal gods. Gods of living flesh and probably mortal, but still gods.

Abducted from Remdar, deported to an ancestral homeland he’s never seen, and magically branded a criminal exile, Gev is pressed into service as an imperial agent—supposedly by clandestine order of the emperor of Remdar (a mistake, surely). His task: fake fulfilling a prophecy foretelling the return of a dead war hero who will kill the gods to teach them true divinity. At least, long enough to finagle an alliance with the xenophobic island nation of Odiřa. Succeed, and the exile brand will be removed and his old life reinstated. Problem is, though he might look the part, he knows next to nothing of Odiřa—its culture, its language, its people—and he has less than a year to accomplish his mission. 

Worse yet, that prophecy isn’t so apocryphal. It has a mind of its own, and it wants to be fulfilled.

Though I know it’s generally discouraged, I have, um, started writing book two, rather than start something brand new. Because I just am really, really enjoying this world, these characters, this story, and I want to stay in it a bit longer, especially since Exile, unlike my previous novels, is definitely designed as a book one and I’m itching for book two.

The short pitch for book two, by the by, is “Gev does side-quests.” And is, exactly, that.

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